![]() ![]() I'm not saying that Deltas need a move list as involved as Pikachu's, but it feels like they barely even tried. How, for example, do you make a fire-type that never learns any offensive fire moves after fucking Ember? Ember being a move that it learns by default and very likely no longer knows when you get it from the Game Corner. Increasingly it feels like the Deltas that do have usable moves and the stats to back those moves up are happy accidents rather than intentional. Gateau and this new unnamed Wooper are both a perfect storm of having a terrible move list and not having the stats to back up the moves they do learn. The two inhabitants of the aforementioned SHAME BOX are perfect examples. How many have been rendered unusable by attacks that are either too little too late, or just not there? It's most of them. We'll see this more later in the update, but think about all the Deltas we've covered so far. A failing that's sadly kinda important in a pokemon game. ![]() ![]() However, they have a major, massive failing. The developers of Pokemon Insurgence understand that quality of life features are good the story they're telling isn't offensively bad, it's not good by any means, but it's not bad either they may have questionable dungeon design ethics, but on the whole I would say that the game is competently developed. This actually brings me to something I've been tumbling over in my mind from the past couple of updates. Through the magic of not giving a fuck, we have enough coins to buy everything we want.ĭelta Wooper will be joining Gateau in the SHAME BOX. We've passed 20 hours and unlike the last several updates, the next couple are going to be content dense. ![]()
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